“Primordial Bounds”

“Primordial Bounds”

Animating forces danced in the abyss
From cosmic clouds did Helios arise
Upon the sands of Gaia shining bright
Warming seas to hold her in embrace
Effervescent stirrings in the depths below
From whence primordial bounds emerged
Tendril seeds could then begin to grow
Entropic channels out of chaos born
Spreading far and wide, were favored so
The spark of life ignited, on it goes
Destined imperfections bringing forth
Beauty and a mass of creatures flow

Senses born, interpretations formed
Rosetta stone with energetic tone
Neuronal trees to carve the world of one
Integrated symphony, the source of all divinity
Then the eye began to gaze within
Branches twisted, turned, and formed the self
Archetypal images and dreams to undergo
Ego and unconsciousness, a battle for the soul
Psyches feeding culture with the food of all the gods
Imagination, future selves, to suffer and rejoice
Cogitation flowing, individuation growing
‘Til cybernetic unity subsumes the human story

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“Colors of Meaning”

Here’s a poem I wrote while thinking about how short life is, the human condition, and the beauty and contingency therein.

“Colors of Meaning”

Never choosing our existence
Nor belonging absolutely
Death becomes the culmination
Nature’s own instantiation

Finding meaning in the color
Existential rainbow arching
Purpose driven dreaming clearly
Vision focused on the nearly

Senses mingle with the pneuma
Cogitation flowing freely
With hallucination blinding
Seek the shadow for the finding

Staring at the dismal pattern
Getting lost inside the labyrinth
Winding through the paths we’ve taken
Searching for a transformation

An ideal that you can fathom
Like a beacon, there to guide you
Climbing higher trying to reach it
Imperfections, they impede it

Staring at the stars above us
Infinite, though I am finite
Glimpses of the vast potential
Modes of being which are essential

Thanatos and eros driving
Auras manifest, surrounding
Interlocked angelic demons
Psyches morphing as the seasons

Drawn to beauty and fulfillment
Eudaimonia completes it
Darkness is the final chapter
Sleeping soundly ever after

“Whispering of the Gods”

Here’s a poem I wrote expressing some of my more recent views as a self-ascribed religious atheist.

“Whispering of the Gods”

Does God exist? Well, that depends
If God be but the transcendent
An ideal mode of dasein
Futures gained through inhibition
Sacrificing now for later
That which we aspire to be
Selves not yet realized, held up high
If so, then yes, God does exist

Ever since we ate from the tree
Gaining knowledge of right and wrong
A sense of self that suffers true
Knowing that others feel it too
Grief and joy for one and for all
What hurts me can hurt another
So now we act accordingly
Behold our sense, morality

Good and evil, forces that be
Aiding our goals or hind’ring them
Powers of awe, of life and death
An impetus until the end
Love and hate, powerful pathos
Possessed by what’s beyond oneself
The gods of old encompass minds
Fractured selves and multiple drives

And what is the soul exactly?
Phenomenological truth!
Identity transcending time
Continuity of the self
Personified as if divine
The powers of the conscious mind
And feeling that free will is mine
Internal struggles unified

Karma is as real as can be
The positive building bridges
The negative burning them down
A self fulfilling prophecy
Circles of friends who lend a hand
Because you were benevolent
Circles of foes who cut you off
Because you were malevolent

Many religions and their myths
Have accumulated wisdom
Far from perfect, yet impressive
Nevertheless, containing truths
We ought to respect what has worked
And yet overcome what has not
We mustn’t throw the baby out
Despite with impure waters bathed

Heaven and hell, they do exist
Within our minds and in our lives
Existential predicament
The life you lead is infinite
Imagining a better world
And striving just to make it so
Integrate the psyche’s shadow
To slay the dragons, out and in

“Silent Bridge”

Words are but a bridge between our minds
So let us not burn these bridges down
For they are the only means of knowing
Knowing what’s on the other side
If the bridge is ever lost, surprise awaits
For a seedling may turn into a jungle 
Or a flickering flame into a fiery blaze 
Behold the power of unspoken words

Words are but a bridge between our minds
So let us not burn these bridges down 
For they are the only means of gaining
Gaining new perspectives, a broader lens
The power to diagnose the masses
For an itch may turn into infection
Or an emotion into a reign of tyranny 
Behold the power of unspoken words

Words are but a bridge between our minds 
So let us not burn these bridges down 
For they are the only means of growing 
Growing stronger from the challenge
Words are not violence, so fear not! 
For a fear of words will only weaken us 
Or limit thought and human freedom 
Behold the power of unspoken words

Speak!  Silence!  Shut up and speak!
This contradiction pervades humanity
We’re “free” to profess popular opinion
Free to be deafened by the echo chamber
As honest critique is made to wear the muzzle
We’re free to conform to our social tribes
But so often not free to cross the bridge
The bridge between our minds

“Celestial Dream”

Eyes laid on the stars above, a cosmic web, celestial dream
Chalice of life and death I see, chaos and form, dualities be
I see the One, self-aware, consciousness within a stream
Entropy, masquerading there, to blackness from the beam
Fabric of space, broadening sea, declaring to all it’s feeling free

Imagination manifest, with cooling down, primordial stew
Was, is, the yet to be, amalgamate the temporal me
Transformation, condensation, forces know just what to do
Clouds of gas, the stars are born, matter’s bound with much ado
Animate Being, an intricate tree, diverse au naturel decree

Psyches springing up anew, it simulates, the thoughts of “I”
The sense of self, but how could it be? Because of the power, because of the qi
Magical ocean, twinkling tide, reflecting from below the sky
Creatures abound, predator prey, appreciate before we die
Limited life, though infinite being, an optimistic view is key

“The Bounds of Subjectivity”

The world as it really is
Unknowable, despite conviction
We hope for objectivity
And yet we see prediction

Perception is the mind’s best guess, to make some sense of all the mess
Expectations frame the lens, ontology, each one depends

Controlled hallucination
To see what we want to see
Perception is not a mirror
But the bounds of subjectivity

Our minds are but a model, sensations flowing, open throttle
A story written, a narrative, to which high credence we will give

Grounded on abstraction
Toward emotion reason shouts
Embodied filters blinding us
Wishful thinking wins the bout

Behold the power of intuition, as certainty comes to fruition
Housed in our unconscious mind, yet fallible we ought to find

Beliefs entangled with desire
Can I hold this view of mine?
Search for reasons to confirm
True or not, we all assign

Not all views have equal merit, unable to know, unless we share it
Reducing that complexity, except when over-vexed we’ll be

Worlds are shaped by what we want
In how we act and how we view
Rigid ways take hold of us
The old interprets all the new

Emotions are the reason’s master, ignoring this will bring disaster
Hume was right about the passions, finding reasons is our fashion

When evidence begins to mount
Against a highly prized belief
Minds can change, a last resort
From dissonance, we seek relief

Ignore the proof, for it can’t be! Or change your views for harmony
Highlight all coincidence, though it lacks significance

Must I believe what’s likely true?
Not if I can find a way!
A means to cover my own eyes
Truth be damned, emotions stray

Coincidence we seem to find, memories, tricks of the mind
‘Tis the frequency illusion, we’re falling prey to this delusion

The path of least resistance
Always tempting to the end
Sacrificing truth for self
How far the mind can bend

A marvel of our evolution, the ego fights its dissolution
Fallacies run far and wide, despite the logic by our side

Remember what you must
Your world is up to you
Conveniently forget the rest
And false becomes the true

Few will try to face the truth
Combat the bias, critique the “I”
Only the bravest make attempts
By far the most would rather die

By far the most would rather lie
To themselves, to everyone
Confirmation biases
From human nature, we try to run

You can run but you can’t hide!
Our biases remain
But evidence has verified
There’s knowledge we can gain

“Black Mirror” Reflections: U.S.S. Callister (S4, E1)

This Black Mirror reflection will explore season 4, episode 1, which is titled “U.S.S. Callister”.  You can click here to read my last Black Mirror reflection (season 3, episode 2: “Playtest”).  In U.S.S. Callister, we’re pulled into the life of Robert Daly (Jesse Plemons), the Chief Technical Officer at Callister Inc., a game development company that has produced a multiplayer simulated reality game called Infinity.  Within this game, users control a starship (an obvious homage to Star Trek), although Daly, the brilliant programmer behind this revolutionary game, has his own offline version of the game which has been modded to look like his favorite TV show Space Fleet, where Daly is the Captain of the ship.

We quickly learn that most of the employees at Callister Inc. don’t treat Daly very kindly, including his company’s co-founder James Walton (Jimmy Simpson).  Daly appears to be an overly passive, shy, introvert.  During one of Daly’s offline gaming sessions at home, we come to find out that the Space Fleet characters aboard the starship look just like his fellow employees, and as Captain of his simulated crew, he indulges in berating them all.  Due to the fact that Daly is Captain and effectively controls the game, he is rendered nearly omnipotent, and able to force his crew to perpetually bend to his will, lest they suffer immensely.

It turns out that these characters in the game are actually conscious, created from Daly having surreptitiously acquired his co-workers’ DNA and somehow replicated their consciousness and memories and uploaded them into the game (and any biologists or neurologists out there, let’s just forget for the moment that DNA isn’t complex enough to store this kind of neurological information).  At some point, a wrench is thrown into Daly’s deviant exploits when a new co-worker, programmer Nanette Cole (Cristin Milioti), is added to his game and manages to turn the crew against him.  Once the crew finds a backdoor means of communicating with the world outside the game, Daly’s world is turned upside down with a relatively satisfying ending chock-full of poetic justice, as his digitized, enslaved crew members manage to escape while he becomes trapped inside his own game as it’s being shutdown and destroyed.

Daly stuck

This episode is rife with a number of moral issues that build on one another, all deeply coupled with the ability to engineer a simulated reality (perceptual augmentation).  Virtual worlds carry a level of freedom that just isn’t possible in the real world, where one can behave in countless ways with little or no consequence, whether acting with beneficence or utter malice.  One can violate physical laws as well as prescriptive laws, opening up a new world of possibilities that are free to evolve without the feedback of social norms, legal statutes, and law enforcement.

People have long known about various ways of escaping social and legal norms through fiction and game playing, where one can imagine they are somebody else, living in a different time and place, and behave in ways they’d never even think of doing in the real world.

But what happens when they’re finished with the game and go back to the real world with all its consequences, social norms and expectations?  Doesn’t it seem likely that at least some of the behaviors cultivated in the virtual world will begin to rear their ugly heads in the real world?  One can plausibly argue that violent game playing is simply a form of psychological sublimation, where we release many of our irrational and violent impulses in a way that’s more or less socially acceptable.  But there’s also bound to be a difference between playing a very abstract game involving violence or murder, such as the classic board-game Clue, and playing a virtual reality game where your perceptions are as realistic as can be and you choose to murder some other character in cold blood.

Clearly in this episode, Daly was using the simulated reality as a means of releasing his anger and frustration, by taking it out on reproductions of his own co-workers.  And while a simulated experiential alternative could be healthy in some cases, in terms of its therapeutic benefit and better control over the consequences of the simulated interaction, we can see that Daly took advantage of his creative freedom, and wielded it to effectively fashion a parallel universe where he was free to become a psychopath.

It would already be troubling enough if Daly behaved as he did to virtual characters that were not actually conscious, because it would still show Daly pretending that they are conscious; a man who wants them to be conscious.  But the fact that Daly knows they are conscious makes him that much more sadistic.  He is effectively in the position of a god, given his powers over the simulated world and every conscious being trapped within it, and he has used these powers to generate a living hell (thereby also illustrating the technology’s potential to, perhaps one day, generate a living heaven).  But unlike the hell we hear about in myths and religious fables, this is an actual hell, where a person can suffer the worst fates imaginable (it is in fact only limited by the programmer’s imagination) such as experiencing the feeling of suffocation, yet unable to die and thus with no end in sight.  And since time is relative, in this case based on the ratio of real time to simulated time (or the ratio between one simulated time and another), a character consciously suffering in the game could feel as if they’ve been suffering for months, when the god-like player has only felt several seconds pass.  We’ve never had to morally evaluate these kinds of situations before, and we’re getting to a point where it’ll be imperative for us to do so.

Someday, it’s very likely that we’ll be able to create an artificial form of intelligence that is conscious, and it’s up to us to initiate and maintain a public conversation that addresses how our ethical and moral systems will need to accommodate new forms of conscious moral agents.

Jude Law, Haley Joel Osment, Brendan Gleeson, and Brian Turk in Artificial Intelligence: AI (2001)

We’ll also need to figure out how to incorporate a potentially superhuman level of consciousness into our moral frameworks, since these frameworks often have an internal hierarchy that is largely based on the degree or level of consciousness that we ascribe to other individuals and to other animals.  If we give moral preference to a dog over a worm, and preference to a human over a dog (for example), then where would a being with superhuman consciousness fit within that framework?  Most people certainly wouldn’t want these beings to be treated as gods, but we shouldn’t want to treat them like slaves either.  If nothing else, they’ll need to be treated like people.

Technologies will almost always have that dual potential, where they can be used for achieving truly admirable goals and to enhance human well being, or used to dominate others and to exacerbate human suffering.  So we need to ask ourselves, given a future world where we have the capacity to make any simulated reality we desire, what kind of world do we want?  What kind of world should we want?  And what kind of person do you want to be in that world?  Answering these questions should say a lot about our moral qualities, serving as a kind of window into the soul of each and every one of us.

“Black Mirror” Reflections: Playtest (S3, E2)

Cooper

Black Mirror, the British science-fiction anthology series created by Charlie Brooker, does a pretty good job experimenting with a number of illuminating concepts that highlight how modern culture is becoming increasingly shaped by (and vulnerable to) various technological advances and changes.  I’ve been interested in a number of these concepts for many years now, not least because of the many important philosophical implications (including a number of moral issues) that they point to.  I’ve decided to start a blog post series that will explore the contents of these episodes.  My intention with this blog post series, which I’m calling “Black Mirror” Reflections, will be to highlight some of my own takeaways from some of my favorite episodes.

I’d like to begin with season 2, episode 3, “Playtest”.  I’m just going to give a brief summary here as you can read the full episode summary in the link provided above.  In this episode, Cooper (Wyatt Russell) decides to travel around the world, presumably as a means of dealing with the recent death of his father, who died from early-onset Alzheimer’s.  After finding his way to London, his last destination before planning to return home to America, he runs into a problem with his credit card and bank account where he can’t access the money he needs to buy his plane ticket.

While he waits for his bank to fix the problem with his account, Cooper decides to earn some cash using an “Oddjobs” app, which provides him with a number of short-term job listings in the area, eventually leading him to “SaitoGemu,” a video game company looking for game testers to try a new kind of personalized horror game involving a (seemingly) minimally invasive brain implant procedure.  He briefly hesitates but, desperate for money and reasonably confident in its safety, he eventually consents to the procedure whereby the implant is intended to wire itself into the gamer’s brain, resulting in a form of perceptual augmentation and a semi-illusory reality.

cooper-mad

The implant is designed to (among other things) scan your memories and learn what your worst fears are, in order to integrate these into the augmented perceptions, producing a truly individualized, and maximally frightening horror game experience.  Needless to say, at some point Cooper begins to lose track of what’s real and what’s illusory, and due to a malfunction, he’s unable to exit the game and he ends up going mad and eventually dying as a result of the implant unpredictably overtaking (and effectively frying) his brain.

nanobots in brain

There are a lot of interesting conceptual threads in this story, and the idea of perceptual augmentation is a particularly interesting theme that finds it’s way into a number of other Black Mirror episodes.  While holographic and VR-headset gaming technologies can produce their own form of augmented reality, perceptual augmentation carried out on a neurological level isn’t even in the same ballpark, having qualitative features that are far more advanced and which are more akin to those found in the Wachowski’s The Matrix trilogy or James Cameron’s Total Recall.  Once the user is unable to distinguish between the virtual world and the external reality, with the simulator having effectively passed a kind of graphical version of the Turing Test, then one’s previous notion of reality is effectively shattered.  To me, this technological idea is one of the most awe-inspiring (yet sobering) ideas within the Black Mirror series.

The inability to discriminate between the two worlds means that both worlds are, for all practical purposes, equally “real” to the person experiencing them.  And the fact that one simulationcan’t tell the difference between such worlds ought to give a person pause to re-evaluate what it even means for something to be real.  If you doubt this, then just imagine if you were to find out one day that your entire life has really been the result of a computer simulation, created and fabricated by some superior intelligence living in a layer of reality above your own (we might even think of this being as a “god”).  Would this realization suddenly make your remembered experiences imaginary and meaningless?  Or would your experiences remain just as “real” as they’ve always been, even if they now have to be reinterpreted within a context that grounds them in another layer of reality?

To answer this question honestly, we ought to first realize that we’re likely fully confident that what we’re experiencing right now is reality, is real, is authentic, and is meaningful (just as Cooper was at some point in his gaming “adventure”).  And this seems to be at least a partial basis for how we define what is real, and how we differentiate the most vivid and qualitatively rich experiences from those we might call imaginary, illusory, or superficial.  If what we call reality is really just a set of perceptions, encompassing every conscious experience from the merely quotidian to those we deem to be extraordinary, would we really be justified in dismissing all of these experiences and their value to us if we were to discover that there’s a higher layer of reality, residing above the only reality we’ve ever known?

For millennia, humans have pondered over whether or not the world is “really” the way we see it, with perhaps the most rigorous examination of this metaphysical question undertaken by the German philosopher Immanuel Kant, with his dichotomy of the phenomenon and the noumenon (i.e. the way we see the world or something in the world versus the way the world or thing “really is” in itself, independent of our perception).  Even if we assume the noumenon exists, we can never know anything about the thing in itself, by our being fundamentally limited by our own perceptual categories and the way we subjectively interpret the world.  Similarly, we can never know for certain whether or not we’re in a simulation.

Looking at the situation through this lens, we can then liken the question of how to (re)define reality within the context of a simulation with the question of how to (re)define reality within the context of a world as it really is in itself, independent of our perception.  Both the possibility of our being in a simulation and the possibility of our perceptions stemming from an unknowable noumenal world could be true (and would likely be unfalsifiable), and yet we still manage to use and maintain a relatively robust conception and understanding of reality.  This leads me to conclude that reality is ultimately defined by pragmatic considerations (mostly those pertaining to our ability to make successful predictions and achieve our goals), and thus the possibility of our one day learning about a new, higher level of reality should merely add to our existing conception of reality, rather than completely negating it, even if it turns out to be incomplete.

Another interesting concept in this episode involves the basic design of the individualized horror game itself, where a computer can read your thoughts and memories, and then surmise what your worst fears are.  This is a technological feat that is possible in principle, and one with far-reaching implications that concern our privacy, safety, and autonomy.  Just imagine if such a power were unleashed by corporations, or mind-readingthe governments owned by those corporations, to acquire whatever information they wanted from your mind, to find out how to most easily manipulate you in terms of what you buy, who you vote for, what you generally care about, or what you do any and every day of your life.  The Orwellian possibilities are endless.

Marketing firms (both corporatocratic and political) have already been making use of discoveries in psychology and neuroscience, finding new ways to more thoroughly exploit our cognitive biases to get us to believe and desire whatever will benefit them most.  Adding to this the future ability to read our thoughts and manipulate our perceptions (even if this is first implemented as a seemingly innocuous video game), this will establish a new means of mass surveillance, where we can each become a potential “camera” watching one another (a theme also highlighted in BM, S4E3: Crocodile), while simultaneously exposing our most private of thoughts, and transmitting them to some centralized database.  Once we reach these technological heights (it’s not a matter of if but when), depending on how it’s employed, we may find ourselves no longer having the freedom to lie or to keep a secret, nor the freedom of having any mental privacy whatsoever.

To be fair, we should realize that there are likely to be undeniable benefits in our acquiring these capacities (perceptual augmentation and mind-reading), such as making virtual paradises with minimal resources, finding new ways of treating phobias, PTSD, brain to cloudand other pathologies; giving us the power of telepathy and superhuman intelligence by connecting our brains to the cloud, giving us the ability to design error-proof lie detectors and other vast enhancements in maximizing personal security and reducing crime.  But there are also likely to be enormous losses in personal autonomy, as our available “choices” are increasingly produced and constrained by automated algorithms; there are likely to be losses in privacy, and increasing difficulties in ascertaining what is true and what isn’t, since our minds will be vulnerable to artificially generated perceptions created by entities and institutions that want to deceive us.

Although we’ll constantly need to be on the lookout for these kinds of potential dangers as they arise, in the end, we may find ourselves inadvertently allowing these technologies to creep into our lives, one consumer product at a time.

Technology, Mass-Culture, and the Prospects of Human Liberation

Cultural evolution is arguably just as fascinating as biological evolution (if not more so), with new ideas and behaviors stemming from the same kinds of natural selective pressures that lead to new species along with their novel morphologies and capacities.  And as with biological evolution where it, in a sense, takes off on its own unbeknownst to the new organisms it produces and independent of the intentions they may have (with our species being the notable exception given our awareness of evolutionary history and our ever-growing control over genetics), so too cultural evolution takes off on its own, where cultural changes are made manifest through a number of causal influences that we’re largely unaware of, despite our having some conscious influence over this vastly transformative process.

Alongside these cultural changes, human civilizations have striven to find new means of manipulating nature and to better predict the causal structure that makes up our reality.  One unfortunate consequence of this is that, as history has shown us, within any particular culture’s time and place, people have a decidedly biased overconfidence in the perceived level of truth or justification for the status quo and their present world view (both on an individual and collective level).  Undoubtedly, the “group-think” or “herd mentality” that precipitates from our simply having social groups often reinforces this overconfidence, and this is so in spite of the fact that what actually influences a mass of people to believe certain things or to behave as they do is highly contingent, unstable, and amenable to irrational forms of persuasion including emotive, sensationalist propaganda that prey on our cognitive biases.

While we as a society have an unprecedented amount of control over the world around us, this type of control is perhaps best described as a system of bureaucratic organization and automated information processing, that gives less and less individual autonomy, liberty, and basic freedom, as it further expands its reach.  How much control do we as individuals really have in terms of the information we have access to, and given the implied picture of reality that is concomitant with this information in the way it’s presented to us?  How much control do we have in terms of the number of life trajectories and occupations made available to us, what educational and socioeconomic resources we have access to given the particular family, culture, and geographical location we’re born and raised in?

As more layers of control have been added to our way of life and as certain criteria for organizational efficiency are continually implemented, our lives have become externally defined by increasing layers of abstraction, and our modes of existence are further separated cognitively and emotionally from an aesthetically and otherwise psychologically valuable sense of meaning and purpose.

While the Enlightenment slowly dragged our species, kicking and screaming, out of the theocratic, anti-intellectual epistemologies of the Medieval period of human history, the same forces that unearthed a long overdue appreciation for (and development of) rationality and technological progress, unknowingly engendered a vulnerability to our misusing this newfound power.  There was an overcompensation of rationality when it was deployed to (justifiably) respond to the authoritarian dogmatism of Christianity and to the demonstrably unreliable nature of superstitious beliefs and of many of our intuitions.

This overcompensatory effect was in many ways accounted for, or anticipated within the dialectical theory of historical development as delineated by the German philosopher Georg Hegel, and within some relevant reformulations of this dialectical process as theorized by the German philosopher Karl Marx (among others).  Throughout history, we’ve had an endless clash of ideas whereby the prevailing worldviews are shown to be inadequate in some way, failing to account for some notable aspect of our perceived reality, or shown to be insufficient for meeting our basic psychological or socioeconomic needs.  With respect to any problem we’ve encountered, we search for a solution (or wait for one to present itself to us), and then we become overconfident in the efficacy of the solution.  Eventually we end up overgeneralizing its applicability, and then the pendulum swings too far the other way, thereby creating new problems in need of a solution, with this process seemingly repeating itself ad infinitum.

Despite the various woes of modernity, as explicated by the modern existentialist movement, it does seem that history, from a long-term perspective at least, has been moving in the right direction, not only with respect to our heightened capacity of improving our standard of living, but also in terms of the evolution of our social contracts and our conceptions of basic and universal human rights.  And we should be able to plausibly reconcile this generally positive historical trend with the Hegelian view of historical development, and the conflicts that arise in human history, by noting that we often seem to take one step backward followed by taking two steps forward in terms of our moral and epistemological progress.

Regardless of the progress we’ve made, we seem to be at a crucial point in our history where the same freedom-limiting authoritarian reach that plagued humanity (especially during the Middle Ages) has undergone a kind of morphogenesis, having been reinstantiated albeit in a different form.  The elements of authoritarianism have become built into the very structure of mass-culture, with an anti-individualistic corporatocracy largely mediating the flow of information throughout this mass-culture, and also mediating its evolution over time as it becomes more globalized, interconnected, and cybernetically integrated into our day-to-day lives.

Coming back to the kinds of parallels in biology that I opened up with, we can see human autonomy and our culture (ideas and behaviors) as having evolved in ways that are strikingly similar to the biological jump that life made long ago, where single-celled organisms eventually joined forces with one another to become multi-cellular.  This biological jump is analogous to the jump we made during the early onset of civilization, where we employed an increasingly complex distribution of labor and occupational specialization, allowing us to survive many more environmental hurdles than ever before.  Once civilization began, the spread of culture became much more effective for transmitting ideas both laterally within a culture and longitudinally from generation to generation, with this process heavily enhanced by our having adopted various forms of written language, allowing us to store and transmit information in much more robust ways, similar to genetic information storage and transfer via DNA, RNA, and proteins.

Although the single-celled bacterium or amoeba (for example) may be thought of as having more “autonomy” than a cell that is forcefully interconnected within a multi-cellular organism, we can see how the range of capacities available to single cells were far more limited before making the symbiotic jump, just as humans living before the onset of civilization had more “freedom” (at least of a certain type) and yet the number of possible life trajectories and experiences was minuscule when compared to a human living in a post-cultural world.  But once multi-cellular organisms began to form a nervous system and eventually a brain, the entire collection of cells making up an organism became ultimately subservient to a centralized form of executive power — just as humans have become subservient to the executive authority of the state or government (along with various social pressures of conformity).

And just as the fates of each cell in a multi-cellular organism became predetermined and predictable by its particular set of available resources and the specific information it received from neighboring cells, similarly our own lives are becoming increasingly predetermined and predictable by the socioeconomic resources made available to us and the information we’re given which constitutes our mass-culture.  We are slowly morphing from individual brains into something akin to individual neurons within a global brain of mass-consciousness and mass-culture, having our critical thinking skills and creative aspirations exchanged for rehearsed responses and docile expectations that maintain the status quo and which continually transfers our autonomy to an oligarchic power structure.

We might wonder if this shift has been inevitable, possibly being yet another example of a “fractal pattern” recapitulated in sociological form out of the very same freely floating rationales that biological evolution has been making use of for eons.  In any case, it’s critically important that we become aware of this change, so we can try and actively achieve and effectively maintain the liberties and level of individual autonomy that we so highly cherish.  We ought to be thinking about what kinds of ways we can remain cognizant of, and critical to, our culture and its products; how we can reconcile or transform technological rationality and progress with a future world comprised of truly liberated individuals; and how to transform our corporatocratic capitalist society into one that is based on a mixed economy with a social safety net that even the wealthiest citizens would be content with living under, so as to maximize the actual creative freedom people have once their basic existential needs have been met.

Will unchecked capitalism, social-media, mass-media, and the false needs and epistemological bubbles they’re forming lead to our undoing and destruction?  Or will we find a way to rise above this technologically-induced setback, and take advantage of the opportunities it has afforded us, to make the world and our technology truly compatible with our human psychology?  Whatever the future holds for us, it is undoubtedly going to depend on how many of us begin to critically think about how we can seriously restructure our educational system and how we disseminate information, how we can re-prioritize and better reflect on what our personal goals ought to be, and also how we ought to identify ourselves as free and unique individuals.

Book Review: Niles Schwartz’s “Off the Map: Freedom, Control, and the Future in Michael Mann’s Public Enemies”

Elijah Davidson begins his foreword to Niles Schwartz’s book titled Off the Map: Freedom, Control, and the Future in Michael Mann’s Public Enemies with a reference to Herman Melville’s Moby Dick, where he mentions how that book was, among other things, about God.  While it wasn’t a spiritual text in any traditional sense of the term, it nevertheless pointed to the finitude of human beings, to our heavy reliance on one another, and highlighted the fact that the natural world we live in is entirely indifferent to our needs and desires at best if not outright threatening to our imperative of self-preservation.  Davidson also points out another theme present in Moby Dick, the idea that people corrupt institutions rather than the other way around—a theme that we’ll soon see as relevant to Michael Mann’s Public Enemies.  But beyond this human attribute of fallibility, and in some ways what reinforces its instantiation, is our incessant desire to find satisfaction in something greater than ourselves, often taken to be some kind of conception of God.  It is in this way that Davidson refers to Melville’s classic as “a spiritual treatise par excellence.”

When considering Mann’s films, which are often a cinematic dichotomous interplay of “cops and robbers” or “predator and prey,” they are, on a much more basic level, about “freedom and control.”  We also see his filmography as colored with a dejection of, or feeling of malaise with respect to, the modern world.  And here, Mann’s films can also be seen as spiritual in the sense that they make manifest a form of perspectivism centered around a denunciation of modernity, or at least a disdain for the many depersonalizing or externally imposed meta-narratives that it’s generated.  Schwartz explores this spiritual aspect of Mann’s work, most especially as it relates to PE, but also connecting it to the (more explicitly spiritual) works of directors like Terrence Malick (The Thin Red Line, The New World, The Tree of Life, to name a few).  Schwartz proceeds to give us his own understanding of what Mann had accomplished in PE, and this is despite there being a problematic, irreconcilable set of interpretations as he himself admits: “Interpreting Public Enemies is troubling because it has theological and philosophical precepts that are rife with contradictions.”  This should be entirely expected however when PE is considered within the broader context of Michael Mann’s work generally, for Mann’s entire milieu is formulated on paradox:

“Michael Mann is a director of contradictions: aesthetic and didactive, abstract and concrete, phantasmagorical and brutally tactile, expressionistic and anthropological, heralding the individual and demanding social responsibility, bold experimenter and studio genre administrator, romantic and futurist, Dillinger freedom seeker and Hoover control freak, outsider and insider.”

Regardless of this paradoxical nature that is ubiquitous throughout Mann’s filmography, Schwartz provides a light to take us through a poetic journey of Mann’s work and his vision, most especially through a meticulous view of PE, and all within a rich and vividly structured context centered on the significance of, and relation between, freedom, control, and of course, the future.  His reference to “the future” in OTM is multi-dimensional to say the least, and the one I personally find the most interesting, cohesive, and salient.  Among other things, it’s referring to John Dillinger’s hyper-focused projection toward the future, where his identity is much more defined by where he wants to be (an abstract, utopian future that is “off the map,” or free from the world of control and surveillance) rather than defined by where he’s been (fueled by the obvious fact that he’s always on the run), and this is so even if he also seems to be stuck in the present, with Dillinger’s phenomenology as well as the film’s structure often traversing from one fleeting moment to the next.  But I think we can take Dillinger at his own word as he tells his true love, Billie Frechette, after whisking her away to dine in a high-class restaurant: “That’s ‘cuz they’re all about where people come from.  The only thing that’s important, is where somebody’s going.” 

This conception of “the future” is also referencing the transcendent quality of being human, where our identity is likewise defined in large part by the future, our life projects, and our striving to become a future version of ourselves, however idealized or mythologized that future-self conception may be (I think it’s fair to say Dillinger’s was, to a considerable degree).  The future is a reference to where our society is heading, how our society is becoming increasingly automated, taken over by a celeritously expanding cybernetic infrastructure of control, evolving and expanding in parallel with technology and our internet-catalyzed global interconnectedness.  Our lives are being built upon increasing layers of abstraction as our form of organized life continues to trudge along its chaotic arc of cultural evolution, and we’re losing more and more of our personal freedom as a result of evermore external influences, operating on a number of different levels (socially, politically, technologically), known and unknown, consciously and unconsciously.  In PE, the expanding influences were best exemplified by the media, the mass-surveillance, and of course Hoover’s Bureau and administration, along with the arms race taking place between Dillinger’s crew and the FBI (where the former gave the latter a run for their money).

As Schwartz explains about J. Edgar’s overreach of power: “Hoover’s Bureau is increasingly amoral as it reaches for a kind of Hobbesian, sovereign super control.”  Here of course we get our first glimpse of a noteworthy dualism, namely freedom and control, and the myriad of ways that people corrupt institutions (as Davidson explored in his foreword), though contrary to Davidson’s claim, it seems undeniable to surmise that once an institution has become corrupted by certain people, that institution is more likely to corrupt other individuals, both internally and externally (and thus, institutions do corrupt individuals, not merely the other way around).  If bad ideas are engineered into our government’s structure, our laws, our norms, our capitalist market, or any other societal system, they can seemingly take off on their own, reinforced by the structure itself and the automated information processing that’s inherent to bureaucracies, the media, our social networks, and even inherent to us as individuals who are so often submerged in a barrage of information.

Relating Hoover to the power and influence of the media, Schwartz not only mentions the fact that PE is undoubtedly “conscientious of how media semiotics affect and control people,” but he also mentions a piece of dialogue that stood out to me as well, where FBI Director Hoover (Billy Crudup) just got out of the Congressional Hearing Room, having been chastised by Senator McKellar (Ed Bruce), and he says to his deputy, Clyde Tolson (Chandler Williams): “If we will not contest him in his committee room, we will fight him on the front page,” showing us a glimpse of the present day where news (whether “fake” news or not), and the overall sensationalism of a story is shown to be incredibly powerful at manipulating the masses and profoundly altering our trajectory, one (believed) story at a time.  If you can get somebody to believe the story, whether based on truth or deception, the battle is half won already.  Even Dillinger himself, who’s own persona is wrapped in a cloud of mythology, built up by Hollywood and the media’s portrayal of his life and image, shows us in a very concrete way, just how far deception can get you.

For example, Schwartz reminds us of how Dillinger managed to escape through six doors of Crown Point jail with nothing other than a mock gun made of wood.  Well, nothing but a mock gun and a hell of a good performance, which is the key point here, since the gun was for all practical purposes real.  By the time Dillinger breaks into Warden Baker’s office to steal some Tommy guns before finishing his escape, Warden Baker (David Warshofsky) even says to him “That wasn’t real was it?,” which resonated with the idea of how powerful persuasion and illusion can be in our lives, and maybe indirectly showing us that what is real to us in the ways that matter most is defined by what’s salient to us in our raw experience and what we believe to be true since that’s all that affects our behavior anyway.  The guards believed Dillinger’s mock gun was real, and so it was real, just as a false political campaign promise is real, or a bluffed winning-hand in poker, or any other force, whether operating under the pretenses of honesty or deception, pushing us individually and collectively in one direction or another.

The future is also a reference to Michael Mann’s 2015 cyberthriller Blackhat—a movie that Mann had been building up to, and a grossly underappreciated one at that, with various degrees of its foreshadowing in PE.  This progression and relation between PE and Blackhat is in fact central to Schwartz’s principle aim in OTM:

“My aim in this book is to explore Public Enemies as an extraordinary accomplishment against a backdrop of other digital films, its meditations on the form precipitating Blackhat, Mann’s stunning and widely ignored cyberthriller that converts the movie-house celluloid of its predecessors into a beguiling labyrinth of code that’s colonized the heretofore tangible firmament right under our noses.”

And what an extraordinary accomplishment it is; and fortunately for us we’re in a better position to appreciate it after reading Schwartz’s highly perceptive analysis of such a phenomenal artist.  In PE, the future is essentially projected into the past, which is interesting to me in its own right, since this is also the case with human memory, where we reconstruct our memories upon recall in ways that are augmented by, and amalgamated with, our present knowledge, despite not having such knowledge when the memory itself was first formed.  So too in PE, we see a number of questions posed especially as it relates to the existentialist movement, which hadn’t been well-developed or nearly as influential until some time after the 1930s (especially after WWII, with the advent of existential philosophers including Sartre, Camus, and Heidegger), and as it relates to the critical theory stemming from the Frankfurt School of social research (Marcuse, Adorno, Horkheimer, et al.), neither of which being nearly as pertinent or socially and politically relevant then as they are now in the present day.  And this is where Blackhat becomes decidedly apropos.

So what future world was foreshadowed in PE?  Schwartz describes the world in Blackhat as an utterly subliminal and cybernetic realm: “The world is pattern recognition and automatic information processing, the stuff of advertising.”  Though I would argue that our entire phenomenology is fundamentally based on pattern recognition where our perception, imagination, actions, and even desires are mediated by the models of the world’s causal structure that our brains create and infer through our experiences.  But this doesn’t mean that our general schema of pattern recognition hasn’t been influenced by modernity such that we’ve become noticeably more automated, and where many have seemingly lost their capacity for contemplative reflection and lost the historically less-hindered psychological channel between reason and emotion.  The Blackhat world Schwartz is describing here is one where the way information is being processed is relatively alien to the more traditional conceptions of what it means to be human.  And this cybernetic world is a world where cultural and technological evolution are accelerating far faster than our biological evolution ever could (though genetic engineering has the potential to re-synchronize the two if we dedicate ourselves to such an ambitious project), and this bio-cultural desynchronization has made us increasingly maladapted to the Digital Age we’ve now entered.  Furthermore, this new world has made us far more susceptible to subliminal, corporatocratic and sociopolitical influences, and it has driven us toward an increasing reliance on a cybernetically controlled way of life.

The social relevance of these conceptions makes Blackhat a much-needed lens for fully appreciating our current existential predicament, and as Schwartz says of Mann’s (perhaps unavoidably ironic) digital implementation of this somewhat polemical techno-thriller:

“Conversely, Mann’s embrace of the digital is a paradoxical realization of tactile historical and spatial phenomenology, lucidly picturing an end of identity, while leaping, as through faith, toward the possibility of individuation in nature, free from institutional conscriptions and the negative assignments of cybernetics.”

Schwartz illustrates that concomitant with identity, “… the film prompts us to ask where nature ends and the virtual begins,” though perhaps we could also infer that in Blackhat there’s somewhat of a dissolution of the boundary (or at least a feeling of arbitrariness regarding how the boundary is actually defined) between the real and the virtual, the natural and the artificial, the human and the transhuman.  And maybe each of these fuzzy boundaries implies how best to resolve the contradictions in Mann’s work that Schwartz describes in OTM, with this possible resolution coming about through a process of symbiotic fusion or some kind of memetic “speciation” transitionally connecting what seem to be distinct concepts through a brilliantly structured narrative.

And to take the speciation analogy even further, I think it can also be applied to the changes in filmmaking and culture (including the many changes that Schwartz covers in his tour de force), where many of the changes are happening so gradually that we simply fail to notice them, at least not until a threshold of change has occurred.  But there’s also a punctuated equilibrium form of speciation in filmmaking, where occasionally a filmmaker does something extraordinary in one fell swoop, setting the bar for a new genre of cinema, just as James Cameron arguably did with the heavily CGI-amalgamated world in Avatar (with his planet Pandora “doubling for the future of cinema [itself]…” as Schwartz mentions), and to a somewhat lesser technological extent, in Michael Mann’s PE, where even though the analog to digital leap had already been made by others, “Mann’s distinctly idiosyncratic use of HD cameras rattled viewers with its alien video-ness, explicating to viewers that they were perched on a separate filmic architecture that may require a new way of seeing.”

Similarly in Blackhat, Mann takes us through seamless transitions of multiple scales of both time and space, opening up a window that allows us to see how mechanized and deterministic our modern world is, from the highest cosmological scales, down to cities populated with an innumerable number of complex yet predictable humans, and finally down to the digital information processing schema at the micro and nanotechnological scales of transistors.  Within each perspective level, we fail to notice the causal influences operating at the levels above or below, and yet Mann seamlessly joins these together, showing us a kind of fractal recapitulation that we wouldn’t otherwise fully appreciate.  After reflecting on many of the references to freedom Schwartz posits in OTM, I’ve begun to more seriously ponder over the idea that human freedom is ultimately in the eye of the beholder, dependent on one’s awareness of what is being controlled by another, what is predictable and what isn’t, and one’s perception of what constitutes self-authored behavior or a causa sui formulation of free will.  Once we realize that, at the smallest scales, existence is governed by deterministic processes infused with quantum randomness, it is less surprising to see the same kind of organized, predictable causal structure at biological, sociological, and even cosmological scales.

Aside from Blackhat, Schwartz seamlessly ties together a number of Mann’s other films including Thief, Miami Vice, and my personal favorite, Heat.  There’s also a notable progression or at least an underlying and evolving conceptual structure connecting characters and ideas from one film to the next (above and beyond the transition from PE to Blackhat), as Schwartz eloquently points out, which I see as illustrating how various salient psychological and sociological forces and manifestations are so often reiterated in multiple contexts varying in time and space.  Clearly Mann is building off of his previous work, adapting previous ideas to new narratives, and doing so while continuously trying to use, as Schwartz puts it: “alchemic cinema tools to open a window and transform our perception,” thus giving us a new way to view the world and our own existential status.

An important dynamic that Schwartz mentions, not only as it pertains to Mann’s films, but of (especially well-crafted) films in general, is the notable interplay between the audience and the film or “the image.”  The image changes us, which in turn changes the image ad infinitum, establishing a feedback loop and a co-evolution between the viewer’s interpretation of the film as it relates to their own experiences, and the ongoing evolution of every new cinematic product.  There may be some indoctrinatory danger in this cycle if the movie you’re engaging with is a mass-produced product, since this product is, insofar as it’s mass-produced, deeply connected to “the system”, indeed the very same system trying to capture John Dillinger in PE.  And yet, even though the mass-produced product is a part of the system, and despite its being a cog in the wheel of what we might call a cybernetic infrastructure of control, Schwartz highlights an important potentiality in film viewing that is often taken for granted:

“…The staggering climax inside the Biograph beseeches us to aspire to the images conscientiously, reconciling the mass-produced product with our private histories and elevating the picture and our lives with the media.”

In other words, even in the case of mass-produced cinema, we as viewers stand to potentially gain a valuable experience, and possibly a spiritual or philosophical one at that by our forming a personal relationship with the film, synthesizing the external stimuli with our inner sense of self, coalescing with the characters and integrating them into our own relationships and to ourselves, thus expanding our set of perspectives by connecting to someone “off the map”.  On the other hand, Schwartz also mentions Herbert Marcuse’s views, which aptly describes the inherent problem of art insofar as it becomes a part of “the system”:

“…Herbert Marcuse writes that as long as art has become part of the system, it ceases in questioning it, and thus impedes social change.  Poetic language must transcend the “real” world of the society, and in order to transcend that world it must stand opposed to it, questioning it, quelling us out of it.”

But we need also realize that art will inevitably be influenced by the system, because there are simply too many subliminal or even explicit system-orchestrated ideas that the artist (and everyone else in society) has been instilled with, even if entirely unbeknownst to them.  It seems that the capacity for poetic language to transcend the real world of the society lies in its simply providing any new perspective at all, making use of allegory, metaphor, and the crossing of contextual boundaries, and it can do so even if this new perspective doesn’t necessarily or explicitly oppose some other (even mainstream) perspective.

This is most definitely not to in any way discount Marcuse’s overarching point of how art’s connection to the system is a factor that limits its efficacy in enacting social change and its ability to positively feed the public’s collective stream of consciousness, but merely to point out that art’s propensity for transcending the status quo isn’t entirely inhibited from its unavoidable connection to the system.  And to once again bring us back to the scene in PE where Dillinger is fully absorbing (or being fully absorbed by) his viewing of Manhattan Melodrama in the Biograph theater, Schwartz seems to describe the artistic value of a film as something at least partially dependent on whether or not it facilitates a personal and transcendent experience in any of the viewers:

“Cinema is elevated to a ceremony of transubstantiation where fixed bodies are resurrected through the mercurial alchemy of speed and light, contradicting the consumption we saw earlier during the newsreel.  Dillinger’s connection to cinema is a meditative and private one…”

I think it’s fair to say that, if there’s anything that can elevate our own experience of Mann’s work in particular, and film viewing more generally, Schwartz’s Off the Map is a great philosophical and spiritual primer to help get us there.  Both comprehensive and brilliantly written, Schwartz’s contribution to film scholarship should become required reading for anybody interested in cinema and film viewing.